#include "AppState.h"

AppState* AppState::findByName(const Ogre::String& szStateName)
{
	return m_pParent->FindByName(szStateName);
}
void AppState::changeAppState(AppState* pState)
{
	m_pParent->ChangeAppState(pState);
}
bool AppState::pushAppState(AppState* pState)
{
	return m_pParent->PushAppState(pState);
}
void AppState::popAppState()
{
	m_pParent->PopAppState();
}
void AppState::shutdown()
{
	m_pParent->Shutdown();
}
void AppState::popAllAndPushAppState(AppState* state)
{
	m_pParent->PopAllAndPushAppState(state);
}